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May 16 2008

news-sm Frank OConnor leaves Bungie for Microsoft to work on Halo franchise360 Frank OConnor leaves Bungie for Microsoft to work on Halo franchiseFrank O’Connor leaves Bungie for Microsoft to work on Halo franchise

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0f4fe_frankie-fin-490 Frank OConnor leaves Bungie for Microsoft to work on Halo franchise
The long-standing “voice” of Bungie Content Manager Frank O’Connor, is leaving the Halo studio in order to “work more closely with Microsoft on the Halo franchise.” In his final Weekly Update, O’Connor sends a heartwarming thanks to the community for a number of things, among them for “not following through on the death threats” (his emphasis, not ours).

The most interesting part of his goodbye letter is the tease on the “coming years.” Said O’Connor, “I was busy working on a story for one of our next games, an experience that is destined to surprise, amaze and entertain like nothing we’ve ever made before. That game has an amazing team invested in it, and one that will be tasked with building the Next Big Thing. You should see what they’ve already achieved, you truly should.” We’ll be watching with eager eyes. Take care, Frank, you’ll be missed.

(Oh, and be sure to check out all the fun Frank O’Connor Photoshops.)

May 08 2008

ds Nintendo dev leaves company, heads to MicrosoftNintendo dev leaves company, heads to Microsoft

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8aa09_mario-dead_sprite_sm Nintendo dev leaves company, heads to MicrosoftFor those of you who keep track of developers and programmers like children keep track of baseball cards, this bit of news is going to be old hat to you. For the rest of the Nintendo loyal, prepare to light some torches and sharpen some pitchforks, because longtime programmer Colin Reed has bailed on Nintendo and taken up a position at Microsoft.

Reed was with Nintendo for 11 years, working on such titles as Metroid Prime: Hunters and Pikmin. He now joins Microsoft’s Turn-10, an internal studio that is responsible for the Forza Motorsport line-up of games.

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