Resident Evil 5 producer Jun Takeuchi presented the newest trailer for his upcoming survival horror adventure, a game partially set in the shanty towns of an unnamed African locale, at Capcom’s recent Captivate 08 media event. Following the trailer, one that reveals protagonist Chris Redfield’s newest partner, a mysterious woman who we’re going to refer to as Sheva, just for kicks, Takeuchi fired up our first look at a playable Resident Evil 5. Set in the village showcased in the game’s original trailer, Capcom’s Masachika Kawata—producer of Resident Evil 4 Wii and Resident Evil: The Umbrella Chronicles—guided us through a quick gameplay demonstration.
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Capcom shipped in four Street Fighter IV arcade cabinets for its international media event, dubbed Captivate 08, giving us a chance to go hands on with final code, an experience that was far better than what we’d played at GDC earlier this year. With a final roster of sixteen—the twelve classic Street Fighter II Champion Edition fighters and four newcomers—we longed for between-battle character switching to get a feel for each fighter. Eventually though, we got a chance to go hands-on with every new street fighting tough, plus almost all the returning pugilists.
The most noticeable change was how much tighter the experience felt. While jumping about in the previous build we’d played felt floaty and attacks didn’t quite connect with the same precision we were expecting, it appears that Capcom has tweaked both previous complaints. The end result was a game that felt more like a classic 2D Street Fighter than before.
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“What’s so great about Dark Void?” you may be asking yourself (or your computer monitor, much to the puzzlement of those around you). We can tell you exactly what’s so great about Dark Void: jet packs. Or, more to the point, the main character gets to use a jet pack. In other words, he can fly. Sounds thrilling, no? As it turns out, it looks like it’s going to be just that, as Joystiq had a chance to see the game in action at Capcom’s Captivate 08 event. Head over to Joystiq to learn why “vertical cover” is soon to be the next big thing.

Gods. What have they done for you lately?.
Dark Void isn’t the kind of game you should bring round for tea with vicar, and that’s not just because it stars a hero who smashes human skulls for larks. According to Dark Void’s storyline, the true nature of the gods is quite removed from the sugar-coated version used to keep church donation boxes rattling.
The gods we’ve worshiped for millennia, Dark Void tells us, were in fact an evil Alien Race who, in turn, were the minions for a powerful nebulous ancient force. Millions of years ago, this race - who would come to be known as ‘The Watchers’ - came to our planet and created the human race (hey, we said it was a powerful force). We came to see them as gods and willingly enslaved ourselves to them - unwittingly aiding their dark purposes Read the rest of this entry »